Cfg Deathrun
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Cfg Deathrun
unbindall
clear
clear
- Cod:
# - aKaDeLe - # - All Bindss aNd Other
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "ctrl" "+duck"
bind "mouse1" "+attack"
bind "mouse2" "+right"
bind "SPACE" "+ray"
bind "q" "lastinv"
bind "r" "+reload"
bind "g" "drop"
bind "y" "messagemode"
bind "m" "say currentmap"
bind "`" "toggleconsole"
bind "~" "toggleconsole"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "PAUSE"
bind "t" "c1"
bind "u" "messagemode2"
bind "F5" "snapshot"
bind "F6" "screenshot"
bind "e" "+use"
bind mwheeldown +duck
bind mwheelup +jump
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "0" "slot10"
gl_flipmatrix "0"
cl_updaterate "100"
fps_max "999"
fps_modem "0.0"
rate "25000"
violence_ablood "1"
violence_hblood "1"
violence_agibs "1"
violence_hgibs "1"
volume "0.2"
suitvolume "0.25"
hisound "1"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
voice_modenable "1"
voice_scale "2"
voice_enable "1"
voice_forcemicrecord "1"
voice_loopback "1"
s_a3d "0"
s_eax "1"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_distance "60"
s_min_distance "8"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
console "1"
fps_max "999"
fps_modem "0.0"
gamma "3"
brightness "99"
contimes "4"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphwidth "120"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0.15"
viewsize "110"
ati_subdiv "2"
ati_npatch "1"
r_decals "1024"
r_bmodelhighfrac "5"
r_drawviewmodel "1"
r_mmx "1"
r_dynamic "0"
r_mirroralpha "0"
auto_aim "0"
gl_monolights "0"
gl_flipmatrix "0"
gl_overbright "0"
gl_polyoffset "1"
gl_max_size "512"
gl_cull "1"
gl_dither "1"
gl_picmip "0"
gl_spriteblend "1"
gl_keeptjunctions "0"
gl_affinemodels "0"
gl_playermip "5"
gl_dither "1"
gl_wateramp "0"
gl_lightholes "1"
gl_reporttjunctions "0"
gl_ztrick "1"
gl_flipmatrix "0"
max_smokepuffs "0"
max_shells "0"
mp_decals "300"
team ""
model ""
skin ""
topcolor "30"
bottomcolor "6"
cl_logocolor "#Valve_Brown"
cl_logofile "abs110"
cl_forwardspeed "300"
cl_backspeed "300"
cl_sidespeed "300"
cl_vsmoothing "100"
cl_updaterate "20"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "1"
cl_resend "20"
cl_idealpitchscale "0.8"
cl_timeout "25"
cl_cmdbackup "20"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "101"
cl_corpsestay "600"
cl_righthand "1"
cl_minmodels "0"
cl_crosshair_translucent "1"
cl_dynamiccrosshair "0"
cl_observercrosshair "0"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_showfps "1"
cl_solid_players "1"
cl_upspeed "300"
cl_rate "25000"
cl_weather "0"
fakelag "0"
fakeloss "0"
mp_decals "0"
cl_rate "10000"
rate "25000"
cl_crosshair_color "251 5 252"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "0"
cl_showfps "1"
cl_solid_players "1"
cl_timeout "99999"
cl_updaterate "50"
cl_cmdrate "101"
cl_cmdbackup "2"
cl_dlmax "128"
cl_sidespeed "300"
cl_backspeed "400"
cl_forwardspeed "600"
cl_himodels "1"
cl_movespeedkey "0.52"
cl_observercrosshair "0"
cl_autowepswitch "1"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
ex_interp "0.05"
net_graph "3"
net_graphpos "2"
net_graphwidth "192"
net_scale "53
m_filter "1"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
topcolor ""
model ""
rate "25000"
sensitivity "1.7"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
zoom_sensitivity_ratio "1.2"
hud_takesshots "0"
hud_capturemouse "1"
hud_draw "1"
hud_fastswitch "1"
hud_centerid "1"
hud_saytext_time "10"
hud_deathnotice_time "15"
hud_drawhistory_time "0"
scr_conspeed "99999"
scr_centertime "3"
scr_printspeed "8"
scr_connectmsg "0"
scr_connectmsg1 "0"
scr_connectmsg2 "0"
con_notifytime "1.7"
con_color "50 140 250"
viewsize "120"
developer "1"
drawradar "1"
crosshair "1"
joystick "0"
lookspring "0"
fastsprites "0"
lambert "-1.01"
_cl_autowepswitch "1"
ex_interp "0.1"
rate "25000"
alias "spk" "speak"
+mlook
+jlook
___________________________________________Scripts________________________________________________________________________
___________________________________________________________________________________________________________________
DeveloPer
bind w "+forward;developer 1;fps_modem 333;dev"
bind s "+back;developer 1;fps_modem 333;dev"
bind a "+moveleft;developer 1;fps_modem 333;dev"
bind d "+moveright;developer 1;fps_modem 333;dev"
alias dev "developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1;developer 1"
//strafes
alias rightstrafe "developer 1;-forward; kyk_yawspeed -900; +moveright; +kyk_right; wait; kyk_yawspeed 900; wait10; -kyk_right; -moveright; fps_max 333; fps_modem 333; cl_sidespeed 1000"
alias leftstrafe "developer 1;-forward; kyk_yawspeed -900; +moveleft; +kyk_left; wait; kyk_yawspeed 900; wait10; -kyk_left; -moveleft; fps_max 333; fps_modem 333; cl_sidespeed 300"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait2;"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
alias wait1 "wait1 developer1;countjump1"
hUd Draw 0/1 Apasati pt Fps333
alias games0 "hud_draw 0; bind mouse3 games1"
alias games1 "hud_draw 1; bind mouse3 games0"
bind mouse3 games0
"
100 FPS
oNLy- Data de inscriere : 13/10/2012
Mesaje : 41
Varsta : 34
Re: Cfg Deathrun
Gaby nu mai da tc aiurea
woken- FONDATOR
- Data de inscriere : 01/06/2012
Mesaje : 637
Varsta : 25
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